Friday, March 19, 2010

Update 19-3-2010

Ugh, after a fair chunk of time, I've finally got a new piece up on the main site. Labeled the PSX coop, its was a dropped idea from the Zoic internship. This is only one of two pieces I personally built and rigged. I'm currently finishing the second one, as well as rigging a third piece that I didn't build. its a feisty little chap.

On to other news, I'm now partaking in a trail run for a website called myouterspace.com. More on how thats going at a later date. Meanwhile, here in Irvine, I may take up another internship at a company called Crazy Pixel Games. I'll find out if I get it or not by the end of the week.

Thats all for now. Peace.

Thursday, March 11, 2010

Update 11-3-2010

Been a bit over a month since I posted here, so here's a breakdown of the happenings. The project in itself has been working against me, as I've now been officially taken off the car. Apparently my idea of basing the car off existing cars, and the client's idea of basing it off existing cars are at odds with one another. In simpler form, client wanted a Maserati, I wanted a custom car that would stand out.

That makes 2 cars out, but 2 new pieces in. Now I'm placed onto rigging duty for the panther itself, which seems to be rather interesting.

Rendering out the first car, I learned how terrible the mesh really was. The windows had a lot of dips and the body was very bumpy as though someone hit it with a hammer. To add icing onto that disaster cake, 4 frames from every layer did not render, and I rendered in the wrong camera, so everything was too dark, and the shadow passes ended up being broken.

Now for the good news. I've two interviews this month. The first is tomorrow for a website called myouterspace.com. Its out in burbank, and I gotat be there by 1 pm. Yay traffic. The second interview is for another internship over at crazypixelgames.com. This time, its only 2 weeks long, and is, thankfully, here in Irvine.

I'm also considering on doing a brief guide on modeling cars from what I picked up from Jason for future usage.